#include"InputClass.h"


InputClass::InputClass()
{

}

InputClass::InputClass(const InputClass& inputclass)
{

}

InputClass::~InputClass()
{

}


void InputClass::Initialize()
{
	for (int i = 0; i < 256; ++i)
	{
		mKey[i] = false;
	}
}


void InputClass::KeyDown(unsigned int input)
{
	mKey[input] = true;
}

void InputClass::KeyUp(unsigned int input)
{
	mKey[input] = false;
}

bool InputClass::IsKeyDown(unsigned int key)
{
	return mKey[key];
}



